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Upgrades

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Upgrades

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Upgrades

Compare Emblem families
UPGRADE FAMILIES

Emblem upgrade comparison

An Emblem is an upgrade family, not a separate item type. Compare every ability slot and passive branch here, then open an upgrade for its exact effects at all five levels.

FamilyAbility slotsPassive branch
LightHeavyDashBlockAllyTier 2Tier 2Tier 2Top
BurningBuild and exploit burnBurning LightBurning HeavyBurning DashBurning BlockBurning Ally SlotBurning - Burn BuildupBurning - Burn SpeedBurning - Burn DebuffBurning - Burning Pickup
ChainBounce damage through crowdsChain LightChain HeavyChain DashChain BlockChain Ally SlotChain - Chain LengthChain - Chain ForkChain - Chain CriticalChain - Chain Breakable
ChargerTurn movement into impactCharger LightCharger HeavyCharger DashCharger BlockCharger Ally SlotCharger - Push DamageCharger - Push StunCharger - Push Dash CooldownCharger - Flocked Pickup
DoomsayerConvert fortune into pressureDoomsayer LightDoomsayer HeavyDoomsayer DashDoomsayer BlockDoomsayer Ally SlotDoomsayer - Fortune DamageDoomsayer - Fortune PierceDoomsayer - MagnetDoomsayer - Prophecy
GamblerScale cards and flurriesGambler LightGambler HeavyGambler DashGambler BlockGambler Ally SlotGambler - Flurry BuildupGambler - More CardsGambler - High MoraleGambler - Lucky AoE
RavagerCleave through packed hordesRavager LightRavager HeavyRavager DashRavager BlockRavager Ally SlotRavager - Multi-hit BonusRavager - Large CleaveRavager - Periodic Cleave BonusRavager - Chain Cleave
SatelliteMaintain orbiting offenseNo unlock required - selected per campaignSatellite LightSatellite HeavySatellite DashSatellite BlockSatellite Ally SlotSatellite - DamageSatellite - PierceSatellite - AutoblockSatellite - Autoblock
VortexPull enemies into a kill zoneVortex LightVortex HeavyVortex DashVortex BlockVortex Ally SlotVortex - Damage at centerVortex - Vulnerable VortexVortex - Hard ImpactVortex - Looping Vortex
FULL DIRECTORY

All upgrades by family

Browse abilities, passive branches, minor passives, and cross-family synergies.

EMBLEM FAMILY

Burning

Applies Burning through attack and defense slots, then improves buildup, speed, debuff pressure, and Burning pickups.

EMBLEM FAMILY

Chain

Adds Chain to core actions, then extends length, enables forks and critical chains, and makes chains break through more targets.

EMBLEM FAMILY

Charger

Builds around pushes and collision control, with upgrades for push damage, stuns, and Dash cooldown.

EMBLEM FAMILY

Doomsayer

Builds around Fortune effects, with damage, pierce, magnet control, and a Prophecy payoff.

EMBLEM FAMILY

Gambler

Improves Flurry buildup, card volume, and morale before converting the engine into a Lucky area hit.

EMBLEM FAMILY

Ravager

Focuses on repeated and enlarged cleaves, multi-hit bonuses, and a late Chain-cleave interaction.

EMBLEM FAMILY

Satellite

Adds Satellite effects to action slots, then improves their damage, pierce, and automatic defensive coverage.

EMBLEM FAMILY

Vortex

Centers enemies for damage and vulnerability, then strengthens impact and keeps the Vortex looping.

COMPANIONS

Companion abilities

Standalone companion ability upgrades that are not assigned to an Emblem family.