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In-game upgrade offer
On any successful Raise , attempt to Raise again. Adds -25% to the odds of the second attempt.
Trigger Passive
Tier 1
Levels 5 Details Offer wording by level Level 2 On any successful Raise , attempt to Raise again. Adds 0% to the odds of the second attempt.
Level 3 On any successful Raise , attempt to Raise again. Adds 20% to the odds of the second attempt.
Level 4 On any successful Raise , attempt to Raise again. Adds 35% to the odds of the second attempt.
Level 5 On any successful Raise , attempt to Raise again. Adds 45% to the odds of the second attempt.
Shop
Currency Coin
Price 150
Base drop weight 1 In-game upgrade offer
Trigger Passive
Tier 1
Levels 5 Details In-game upgrade offer
Raise damage multiplier is 50% higher.
Trigger Passive
Tier 1
Levels 5 Details Offer wording by level Level 2 Raise damage multiplier is 90% higher.
Level 3 Raise damage multiplier is 120% higher.
Level 4 Raise damage multiplier is 140% higher.
Level 5 Raise damage multiplier is 150% higher.
Shop
Currency Coin
Price 150
Base drop weight 1 In-game upgrade offer
Ally Command has a 20% chance to Raise for 200% of its original damage.
Trigger Ally command
Levels 5 Details Offer wording by level Level 2 Ally Command has a 30% chance to Raise for 200% of its original damage.
Level 3 Ally Command has a 40% chance to Raise for 200% of its original damage.
Level 4 Ally Command has a 45% chance to Raise for 200% of its original damage.
Level 5 Ally Command has a 50% chance to Raise for 200% of its original damage.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2 In-game upgrade offer
Your Block has a 10% chance to Raise for 100% of the last Strike damage or Heavy damage dealt.
Trigger Block
Levels 5 Details Offer wording by level Level 2 Your Block has a 18% chance to Raise for 100% of the last Strike damage or Heavy damage dealt.
Level 3 Your Block has a 24% chance to Raise for 100% of the last Strike damage or Heavy damage dealt.
Level 4 Your Block has a 28% chance to Raise for 100% of the last Strike damage or Heavy damage dealt.
Level 5 Your Block has a 30% chance to Raise for 100% of the last Strike damage or Heavy damage dealt.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 1
Streak Odds Multiplier 1 Shop
Currency Coin
Price 75
Base drop weight 1 In-game upgrade offer
Your Dodge has a 10% chance to Raise for 25% of the last Strike damage or Heavy damage dealt.
Trigger Dash
Levels 5 Details Offer wording by level Level 2 Your Dodge has a 18% chance to Raise for 25% of the last Strike damage or Heavy damage dealt.
Level 3 Your Dodge has a 24% chance to Raise for 25% of the last Strike damage or Heavy damage dealt.
Level 4 Your Dodge has a 28% chance to Raise for 25% of the last Strike damage or Heavy damage dealt.
Level 5 Your Dodge has a 30% chance to Raise for 25% of the last Strike damage or Heavy damage dealt.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 0.25
Effect Radius 3
Streak Odds Multiplier 1 Shop
Currency Coin
Price 75
Base drop weight 1 In-game upgrade offer
Your Heavy has a 10% chance to Raise for 200% of its original damage.
Trigger Heavy attack
Levels 5 Details Offer wording by level Level 2 Your Heavy has a 18% chance to Raise for 200% of its original damage.
Level 3 Your Heavy has a 24% chance to Raise for 200% of its original damage.
Level 4 Your Heavy has a 28% chance to Raise for 200% of its original damage.
Level 5 Your Heavy has a 30% chance to Raise for 200% of its original damage.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Streak Odds Multiplier 1 Shop
Currency Coin
Price 75
Base drop weight 1 In-game upgrade offer
Your Strike has a 10% chance to Raise for 200% of its original damage.
Trigger Light attack
Levels 5 Details Offer wording by level Level 2 Your Strike has a 18% chance to Raise for 200% of its original damage.
Level 3 Your Strike has a 24% chance to Raise for 200% of its original damage.
Level 4 Your Strike has a 28% chance to Raise for 200% of its original damage.
Level 5 Your Strike has a 30% chance to Raise for 200% of its original damage.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Streak Odds Multiplier 1 Shop
Currency Coin
Price 75
Base drop weight 1 Details Shop Gambler Minor 1
Currency Coin
Price 75 Gambler T 2 Minor 1
Currency Coin
Price 150 In-game upgrade offer
Your Block has a 10% chance to Raise for 200% of the last Strike damage or Heavy damage dealt as well as launching two projectiles with a Trail . They have Combust 3.
Increases Block regeneration by 25%.
Trigger Block
Tier 2
Levels 5 Details Offer wording by level Level 2 Your Block has a 18% chance to Raise for 200% of the last Strike damage or Heavy damage dealt as well as launching two projectiles with a Trail . They have Combust 5.
Increases Block regeneration by 25%.
Level 3 Your Block has a 24% chance to Raise for 200% of the last Strike damage or Heavy damage dealt as well as launching two projectiles with a Trail . They have Combust 7.
Increases Block regeneration by 25%.
Level 4 Your Block has a 28% chance to Raise for 200% of the last Strike damage or Heavy damage dealt as well as launching two projectiles with a Trail . They have Combust 8.
Increases Block regeneration by 25%.
Level 5 Your Block has a 30% chance to Raise for 200% of the last Strike damage or Heavy damage dealt as well as launching two projectiles with a Trail . They have Combust 9.
Increases Block regeneration by 25%.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Streak Odds Multiplier 1
Block Regen Multiplier 0.25
Burn Stop Delay Multiplier 1
Projectile Lifetime 1.5
Projectile Velocity 12 In-game upgrade offer
Heavy creates a 3-hit Chain .
Heavy Finisher creates a 8-hit Chain . This Chain has 10% chance to Raise , targeting all surrounding enemies instead.
Increase all Chain damage by +5.
Trigger Heavy attack
Tier 2
Levels 5 Details Offer wording by level Level 2 Heavy creates a 3-hit Chain .
Heavy Finisher creates a 8-hit Chain . This Chain has 18% chance to Raise , targeting all surrounding enemies instead.
Increase all Chain damage by +10.
Level 3 Heavy creates a 3-hit Chain .
Heavy Finisher creates a 8-hit Chain . This Chain has 24% chance to Raise , targeting all surrounding enemies instead.
Increase all Chain damage by +15.
Level 4 Heavy creates a 3-hit Chain .
Heavy Finisher creates a 8-hit Chain . This Chain has 28% chance to Raise , targeting all surrounding enemies instead.
Increase all Chain damage by +20.
Level 5 Heavy creates a 3-hit Chain .
Heavy Finisher creates a 8-hit Chain . This Chain has 30% chance to Raise , targeting all surrounding enemies instead.
Increase all Chain damage by +25.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Heavy Damage Multiplier 0.15
Streak Odds Multiplier 1 In-game upgrade offer
Strike applies 10 Linked .
Strike Finisher launches a wave that applies 10 Linked . This has a 10% chance to Raise , instead sending a larger wave that applies the maximum possible amount of Linked .
Trigger Light attack
Tier 2
Levels 5 Details Offer wording by level Level 2 Strike applies 15 Linked .
Strike Finisher launches a wave that applies 15 Linked . This has a 18% chance to Raise , instead sending a larger wave that applies the maximum possible amount of Linked .
Level 3 Strike applies 20 Linked .
Strike Finisher launches a wave that applies 20 Linked . This has a 24% chance to Raise , instead sending a larger wave that applies the maximum possible amount of Linked .
Level 4 Strike applies 25 Linked .
Strike Finisher launches a wave that applies 25 Linked . This has a 28% chance to Raise , instead sending a larger wave that applies the maximum possible amount of Linked .
Level 5 Strike applies 30 Linked .
Strike Finisher launches a wave that applies 30 Linked . This has a 30% chance to Raise , instead sending a larger wave that applies the maximum possible amount of Linked .
Levels Unchanged across all 5 levels
Charger Hitbox Range 10
Crit Damage Multiplier 2 Damage shared per Linked stack 1%
Light Damage Multiplier 0.15
Streak Odds Multiplier 1 In-game upgrade offer
Block generates 4 Orbs and attracts all surrounding Orbs . This action has 10% chance to Raise , generating 200% more Orbs that deal 200% more damage.
Trigger Block
Tier 2
Levels 5 Details Offer wording by level Level 2 Block generates 5 Orbs and attracts all surrounding Orbs . This action has 18% chance to Raise , generating 200% more Orbs that deal 200% more damage.
Level 3 Block generates 6 Orbs and attracts all surrounding Orbs . This action has 24% chance to Raise , generating 200% more Orbs that deal 200% more damage.
Level 4 Block generates 7 Orbs and attracts all surrounding Orbs . This action has 28% chance to Raise , generating 200% more Orbs that deal 200% more damage.
Level 5 Block generates 8 Orbs and attracts all surrounding Orbs . This action has 30% chance to Raise , generating 200% more Orbs that deal 200% more damage.
Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Fortune Damage 15
Streak Odds Multiplier 1
Fortune Lifetime 4.5
Homing Distance Multiplier 1 In-game upgrade offer
Trigger Heavy attack
Tier 2
Levels 5 Details Levels Unchanged across all 5 levels
Crit Damage Multiplier 2
Heavy Damage Multiplier 0.15
Streak Odds Multiplier 1
Smite Block Multiplier 1 No matching entries Clear a filter or try a shorter game term.
Show more In-game artwork © Paper Cult Inc.; shown for identification and commentary.
By Max Yaport (Editor, WikiTactics) · Edition published October 26, 2026