Seraphic Blade, multiplayer healing, and progression fixes
Immediate Seraphic Blade unlocks, simpler Companion x3 requirements, corrected rewards and shops, and the current crossplay branch.
Read update →Tears of Metal update notes, balance changes, progression fixes, and multiplayer hotfixes.
Immediate Seraphic Blade unlocks, simpler Companion x3 requirements, corrected rewards and shops, and the current crossplay branch.
Read update →Elite and Boss multiplayer state now stays aligned more reliably, campaign-map mismatches are fixed, and the release includes a temporary crossplay branch boundary.
Read update →Networking and Steam Deck stability improved, Aodh the Vigil was added to campaign companion recruitment, and multiplayer revives now use health instead of coins.
Read update →Epic Online Services overlay initialization was disabled as a tentative fix for sudden mouse stutters.
Read update →Meta-progression and campaign economy changes, Act 2 balance work, Charm rebalancing, performance improvements, and campaign Emblem selections that favor families not yet shown.
Read update →Act 1 and Act 2 performance work, a Drift Correction control-lock fix, army and commander state fixes, corrected Castle Records Charm display, and current crossplay branch guidance.
Read update →Clearer locked and unobtainable-item labels, corrected unlock tracking, save recovery, targeted gameplay fixes, and temporary crossplay-version separation.
Read update →Hero unlock progression, Wallace weapon costs, boss parries, Charm balance, and a broad set of gameplay, UI, multiplayer, and localization fixes.
Read update →Restored crossplay between supported PC storefronts and fixed lobby visibility after a campaign had started.
Read update →Update summaries are paraphrased from Paper Cult’s official Steam announcements.