In-game upgrade offer
Once per Campaign, survive a lethal blow and recover 10 HP
- Trigger
- Passive
- Levels
- 10
Details
Offer wording by level
Level 2
Once per Campaign, survive a lethal blow and recover 25 HP
Level 3
Once per Campaign, survive a lethal blow and recover 40 HP
Level 4
Once per Campaign, survive a lethal blow and recover 0 HP
Level 5
Once per Campaign, survive a lethal blow and recover 0 HP
Related records
In-game upgrade offer
For each Threat Level, add 3% Strike damage
- Trigger
- Passive
- Levels
- 5
Details
Offer wording by level
Level 2
For each Threat Level, add 4% Strike damage
Level 3
For each Threat Level, add 5% Strike damage
Level 4
For each Threat Level, add 0% Strike damage
Level 5
For each Threat Level, add 0% Strike damage
Levels
Unchanged across all 5 levels
- Tick Frequency
- 1
Related records
In-game upgrade offer
At the end of every battle, earn 4% interest on your accumulated Coins
- Trigger
- Passive
- Levels
- 10
Details
Offer wording by level
Level 2
At the end of every battle, earn 8% interest on your accumulated Coins
Level 3
At the end of every battle, earn 12% interest on your accumulated Coins
Level 4
At the end of every battle, earn 0% interest on your accumulated Coins
Level 5
At the end of every battle, earn 0% interest on your accumulated Coins
Related records
In-game upgrade offer
Gain 35% Heavy damage for the first 30 seconds of each battle
- Trigger
- Passive
- Levels
- 15
Details
Offer wording by level
Level 2
Gain 35% Heavy damage for the first 45 seconds of each battle
Level 3
Gain 35% Heavy damage for the first 60 seconds of each battle
Level 4
Gain 0% Heavy damage for the first 0 seconds of each battle
Level 5
Gain 0% Heavy damage for the first 0 seconds of each battle
Related records
In-game upgrade offer
- Trigger
- Passive
- Levels
- 5
Details
Levels
Unchanged across all 5 levels
- Tick Frequency
- 1
Related records
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In-game artwork © Paper Cult Inc.; shown for identification and commentary.
By Max Yaport (Editor, WikiTactics) · Edition published