In-game upgrade offer
While both Frenzy and Bracing are active, both their effects are 50% stronger.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
While both Frenzy and Bracing are active, both their effects are 75% stronger.
Level 3
While both Frenzy and Bracing are active, both their effects are 100% stronger.
Level 4
While both Frenzy and Bracing are active, both their effects are 125% stronger.
Level 5
While both Frenzy and Bracing are active, both their effects are 150% stronger.
Levels
Unchanged across all 5 levels
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
One Linked enemy at a time will be marked by a white raven. Striking this enemy triggers the effect of Linked twice.
- Trigger
- Passive
- Tier
- 2
- Levels
- 5
Details
Levels
Unchanged across all 5 levels
In-game upgrade offer
When under 20% of Max HP, gain Frenzy.
- Trigger
- Passive
- Levels
- 5
Details
Offer wording by level
Level 2
When under 25% of Max HP, gain Frenzy.
Level 3
When under 30% of Max HP, gain Frenzy.
Level 4
When under 35% of Max HP, gain Frenzy.
Level 5
When under 40% of Max HP, gain Frenzy.
Levels
Unchanged across all 5 levels
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
When enemies receive Linked damage, they have a 10% chance of gaining one Linked.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
When enemies receive Linked damage, they have a 15% chance of gaining one Linked.
Level 3
When enemies receive Linked damage, they have a 20% chance of gaining one Linked.
Level 4
When enemies receive Linked damage, they have a 22.5% chance of gaining one Linked.
Level 5
When enemies receive Linked damage, they have a 25% chance of gaining one Linked.
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Maximum Linked count is increased by 20.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
Maximum Linked count is increased by 36.
Level 3
Maximum Linked count is increased by 48.
Level 4
Maximum Linked count is increased by 56.
Level 5
Maximum Linked count is increased by 60.
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Enemies dying of Linked damage have a 10% chance to spread Linked around them.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
Enemies dying of Linked damage have a 18% chance to spread Linked around them.
Level 3
Enemies dying of Linked damage have a 24% chance to spread Linked around them.
Level 4
Enemies dying of Linked damage have a 28% chance to spread Linked around them.
Level 5
Enemies dying of Linked damage have a 30% chance to spread Linked around them.
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
When hurt, gain Frenzy for 3 seconds.
- Trigger
- Passive
- Levels
- 5
Details
Offer wording by level
Level 2
When hurt, gain Frenzy for 4 seconds.
Level 3
When hurt, gain Frenzy for 5 seconds.
Level 4
When hurt, gain Frenzy for 6 seconds.
Level 5
When hurt, gain Frenzy for 7 seconds.
Levels
Unchanged across all 5 levels
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Ally Command launches a wave that applies 10 Linked.
- Trigger
- Ally command
- Levels
- 5
Details
Offer wording by level
Level 2
Ally Command launches a wave that applies 20 Linked.
Level 3
Ally Command launches a wave that applies 30 Linked.
Level 4
Ally Command launches a wave that applies 40 Linked.
Level 5
Ally Command launches a wave that applies 50 Linked.
Levels
Unchanged across all 5 levels
- Damage shared per Linked stack
- 1%
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Block gives Bracing for 2 seconds.
Parry applies 15 Linked to surrounding enemies.
- Trigger
- Block
- Levels
- 5
Details
Offer wording by level
Level 2
Block gives Bracing for 3 seconds.
Parry applies 25 Linked to surrounding enemies.
Level 3
Block gives Bracing for 4 seconds.
Parry applies 35 Linked to surrounding enemies.
Level 4
Block gives Bracing for 5 seconds.
Parry applies 40 Linked to surrounding enemies.
Level 5
Block gives Bracing for 6 seconds.
Parry applies 45 Linked to surrounding enemies.
Levels
Unchanged across all 5 levels
- Damage shared per Linked stack
- 1%
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
- Trigger
- Dash
- Levels
- 5
Details
Offer wording by level
Level 2
Dodge gives Bracing for 3 seconds.
Level 3
Dodge gives Bracing for 4 seconds.
Level 4
Dodge gives Bracing for 5 seconds.
Level 5
Dodge gives Bracing for 6 seconds.
Levels
Unchanged across all 5 levels
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Heavy applies 20 Linked.
Heavy Finisher launches a wave that applies 20 Linked.
- Trigger
- Heavy attack
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy applies 30 Linked.
Heavy Finisher launches a wave that applies 30 Linked.
Level 3
Heavy applies 40 Linked.
Heavy Finisher launches a wave that applies 40 Linked.
Level 4
Heavy applies 50 Linked.
Heavy Finisher launches a wave that applies 50 Linked.
Level 5
Heavy applies 60 Linked.
Heavy Finisher launches a wave that applies 60 Linked.
Levels
Unchanged across all 5 levels
- Charger Hitbox Range
- 10
- Damage shared per Linked stack
- 1%
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Strike applies 10 Linked.
Strike Finisher launches a wave that applies 10 Linked.
- Trigger
- Light attack
- Levels
- 5
Details
Offer wording by level
Level 2
Strike applies 15 Linked.
Strike Finisher launches a wave that applies 15 Linked.
Level 3
Strike applies 20 Linked.
Strike Finisher launches a wave that applies 20 Linked.
Level 4
Strike applies 25 Linked.
Strike Finisher launches a wave that applies 25 Linked.
Level 5
Strike applies 30 Linked.
Strike Finisher launches a wave that applies 30 Linked.
Levels
Unchanged across all 5 levels
- Charger Hitbox Range
- 10
- Damage shared per Linked stack
- 1%
- Tick Frequency
- 0.05
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Heavy has Combust 3.
Heavy Finisher launches three projectiles with a Trail. They have Combust 9.
Every time an enemy takes Burning damage from this, they gain one Linked.
- Trigger
- Heavy attack
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy has Combust 5.
Heavy Finisher launches three projectiles with a Trail. They have Combust 15.
Every time an enemy takes Burning damage from this, they gain one Linked.
Level 3
Heavy has Combust 7.
Heavy Finisher launches three projectiles with a Trail. They have Combust 21.
Every time an enemy takes Burning damage from this, they gain one Linked.
Level 4
Heavy has Combust 8.
Heavy Finisher launches three projectiles with a Trail. They have Combust 24.
Every time an enemy takes Burning damage from this, they gain one Linked.
Level 5
Heavy has Combust 9.
Heavy Finisher launches three projectiles with a Trail. They have Combust 27.
Every time an enemy takes Burning damage from this, they gain one Linked.
Levels
Unchanged across all 5 levels
- Charger Hitbox Range
- 10
- Damage shared per Linked stack
- 1%
- Burn Stop Delay Multiplier
- 1
- Projectile Lifetime
- 1.5
- Projectile Velocity
- 18
In-game upgrade offer
Block creates a 5-hit Chain. It applies 15 Linked to all hit enemies.
Parry also applies Refracted to surrounding enemies.
Increase all Chain damage by +5.
- Trigger
- Block
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Block creates a 5-hit Chain. It applies 25 Linked to all hit enemies.
Parry also applies Refracted to surrounding enemies.
Increase all Chain damage by +10.
Level 3
Block creates a 5-hit Chain. It applies 35 Linked to all hit enemies.
Parry also applies Refracted to surrounding enemies.
Increase all Chain damage by +15.
Level 4
Block creates a 5-hit Chain. It applies 40 Linked to all hit enemies.
Parry also applies Refracted to surrounding enemies.
Increase all Chain damage by +20.
Level 5
Block creates a 5-hit Chain. It applies 45 Linked to all hit enemies.
Parry also applies Refracted to surrounding enemies.
Increase all Chain damage by +25.
Levels
Unchanged across all 5 levels
- Damage shared per Linked stack
- 1%
- Block Regen Multiplier
- 0.25
In-game upgrade offer
Heavy generates 4 Orbs.
Heavy Finisher also attracts all surrounding Orbs.These Orbs launch a wave that applies 5 Linked when striking a target.
- Trigger
- Heavy attack
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy generates 5 Orbs.
Heavy Finisher also attracts all surrounding Orbs.These Orbs launch a wave that applies 9 Linked when striking a target.
Level 3
Heavy generates 6 Orbs.
Heavy Finisher also attracts all surrounding Orbs.These Orbs launch a wave that applies 12 Linked when striking a target.
Level 4
Heavy generates 7 Orbs.
Heavy Finisher also attracts all surrounding Orbs.These Orbs launch a wave that applies 14 Linked when striking a target.
Level 5
Heavy generates 8 Orbs.
Heavy Finisher also attracts all surrounding Orbs.These Orbs launch a wave that applies 15 Linked when striking a target.
Levels
Unchanged across all 5 levels
- Charger Hitbox Range
- 10
- Damage shared per Linked stack
- 1%
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
In-game upgrade offer
- Trigger
- Heavy attack
- Tier
- 2
- Levels
- 5
Details
Levels
Unchanged across all 5 levels
- Charger Hitbox Range
- 10
- Damage shared per Linked stack
- 1%
- Smite Block Multiplier
- 1
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In-game artwork © Paper Cult Inc.; shown for identification and commentary.