In-game upgrade offer
- Trigger
- Passive
- Levels
- 5
Details
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
When you Save an Ally, deal 10% more damage for 5 seconds.
- Trigger
- Passive
- Levels
- 5
Details
Offer wording by level
Level 2
When you Save an Ally, deal 10% more damage for 9 seconds.
Level 3
When you Save an Ally, deal 10% more damage for 12 seconds.
Level 4
When you Save an Ally, deal 10% more damage for 14 seconds.
Level 5
When you Save an Ally, deal 10% more damage for 15 seconds.
Levels
Unchanged across all 5 levels
- Doomsayer Minor1 Damage Buff
- 0.1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Orbs deals 40% more damage.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
Orbs deals 70% more damage.
Level 3
Orbs deals 100% more damage.
Level 4
Orbs deals 115% more damage.
Level 5
Orbs deals 120% more damage.
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Orbs strike 1 additional times, dealing 50% less damage after each bounce.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
Orbs strike 2 additional times, dealing 50% less damage after each bounce.
Level 3
Orbs strike 3 additional times, dealing 50% less damage after each bounce.
Level 4
Orbs strike 4 additional times, dealing 50% less damage after each bounce.
Level 5
Orbs strike 5 additional times, dealing 50% less damage after each bounce.
Levels
Unchanged across all 5 levels
- Fortune Damage Reduction Per Bounce Add
- 0.5
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Orbs are attracted from 200% further, and will disappear 200% slower.
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Offer wording by level
Level 2
Orbs are attracted from 360% further, and will disappear 360% slower.
Level 3
Orbs are attracted from 480% further, and will disappear 480% slower.
Level 4
Orbs are attracted from 560% further, and will disappear 560% slower.
Level 5
Orbs are attracted from 600% further, and will disappear 600% slower.
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Finishers creating Orbs also generate one Giant Orb, up to a maximum of 1.
- Trigger
- Passive
- Tier
- 2
- Levels
- 5
Details
Levels
Unchanged across all 5 levels
- Extra Damage On Giant Fortune Pickup Add
- 0.5
- Giant Fortune Damage Multiplier Add
- 4
- Max Extra Damage On Giant Fortune Pickup Add
- 3
- Max Giant Fortunes Add
- 1
Shop
- Currency
- Coin
- Price
- 250
- Base drop weight
- 1
In-game upgrade offer
- Trigger
- Passive
- Tier
- 1
- Levels
- 5
Details
Levels
Unchanged across all 5 levels
- Tick Frequency
- 1
Shop
- Currency
- Coin
- Price
- 150
- Base drop weight
- 1
In-game upgrade offer
Ally Command generates 1 Orbs.
- Trigger
- Ally command
- Levels
- 5
Details
Offer wording by level
Level 2
Ally Command generates 2 Orbs.
Level 3
Ally Command generates 3 Orbs.
Level 4
Ally Command generates 4 Orbs.
Level 5
Ally Command generates 5 Orbs.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 20
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Block generates 4 Orbs and attracts all Orbs around you.
- Trigger
- Block
- Levels
- 5
Details
Offer wording by level
Level 2
Block generates 5 Orbs and attracts all Orbs around you.
Level 3
Block generates 6 Orbs and attracts all Orbs around you.
Level 4
Block generates 7 Orbs and attracts all Orbs around you.
Level 5
Block generates 8 Orbs and attracts all Orbs around you.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
- Trigger
- Dash
- Levels
- 5
Details
Offer wording by level
Level 2
Dodge generates 5 Orbs.
Level 3
Dodge generates 6 Orbs.
Level 4
Dodge generates 7 Orbs.
Level 5
Dodge generates 8 Orbs.
Levels
Unchanged across all 5 levels
- Effect Radius
- 4
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Heavy generates 4 Orbs.
Heavy Finisher attracts all Orbs around you.
- Trigger
- Heavy attack
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy generates 5 Orbs.
Heavy Finisher attracts all Orbs around you.
Level 3
Heavy generates 6 Orbs.
Heavy Finisher attracts all Orbs around you.
Level 4
Heavy generates 7 Orbs.
Heavy Finisher attracts all Orbs around you.
Level 5
Heavy generates 8 Orbs.
Heavy Finisher attracts all Orbs around you.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Strike generates 1 Orbs.
Strike Finisher generates 4 Orbs.
- Trigger
- Light attack
- Levels
- 5
Details
Offer wording by level
Level 2
Strike generates 1 Orbs.
Strike Finisher generates 5 Orbs.
Level 3
Strike generates 1 Orbs.
Strike Finisher generates 6 Orbs.
Level 4
Strike generates 1 Orbs.
Strike Finisher generates 7 Orbs.
Level 5
Strike generates 1 Orbs.
Strike Finisher generates 8 Orbs.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Fortune Number
- 1
- Homing Distance Multiplier
- 1
Shop
- Currency
- Coin
- Price
- 75
- Base drop weight
- 1
In-game upgrade offer
Heavy generates 4 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs have Combust 3 and leave a Trail when striking an target.
- Trigger
- Heavy attack
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy generates 5 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs have Combust 5 and leave a Trail when striking an target.
Level 3
Heavy generates 6 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs have Combust 7 and leave a Trail when striking an target.
Level 4
Heavy generates 7 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs have Combust 8 and leave a Trail when striking an target.
Level 5
Heavy generates 8 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs have Combust 9 and leave a Trail when striking an target.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Burn Stop Delay Multiplier
- 1
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
- Projectile Lifetime
- 1.5
- Projectile Velocity
- 18
In-game upgrade offer
Block generates 4 Orbs and attracts all surrounding Orbs. These Orbs create a 5-hit Chain when striking a target.
Increase all Chain damage by +5.
- Trigger
- Block
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Block generates 5 Orbs and attracts all surrounding Orbs. These Orbs create a 5-hit Chain when striking a target.
Increase all Chain damage by +10.
Level 3
Block generates 6 Orbs and attracts all surrounding Orbs. These Orbs create a 5-hit Chain when striking a target.
Increase all Chain damage by +15.
Level 4
Block generates 7 Orbs and attracts all surrounding Orbs. These Orbs create a 5-hit Chain when striking a target.
Increase all Chain damage by +20.
Level 5
Block generates 8 Orbs and attracts all surrounding Orbs. These Orbs create a 5-hit Chain when striking a target.
Increase all Chain damage by +25.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Block Regen Multiplier
- 0.25
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
In-game upgrade offer
Heavy generates 4 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs create a Vortex dealing 15 Smite Damage when it strikes a target.
- Trigger
- Heavy attack
- Tier
- 2
- Levels
- 5
Details
Offer wording by level
Level 2
Heavy generates 5 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs create a Vortex dealing 27 Smite Damage when it strikes a target.
Level 3
Heavy generates 6 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs create a Vortex dealing 36 Smite Damage when it strikes a target.
Level 4
Heavy generates 7 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs create a Vortex dealing 42 Smite Damage when it strikes a target.
Level 5
Heavy generates 8 Orbs.
Heavy Finisher also attracts all surrounding Orbs. These Orbs create a Vortex dealing 45 Smite Damage when it strikes a target.
Levels
Unchanged across all 5 levels
- Fortune Damage
- 15
- Fortune Lifetime
- 4.5
- Homing Distance Multiplier
- 1
- Smite Block Multiplier
- 1
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In-game artwork © Paper Cult Inc.; shown for identification and commentary.
By Max Yaport (Editor, WikiTactics) · Edition published