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Melee moves

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Tears of Metal

Melee moves

Damage, range, timing, blockability, and exact variants for every Melee attack.

Entries
2

2 entries

Melee Basic Strike

3 move variants · 7–12 damage · 1.5 range · 2 aim or windup.

Damage
7–12
Range
1.5
Aim / windup
2
Variants
3
Block Damage Multiplier
1
Damage Variation
2
Block Count To Interrupt
1
Can Block
Yes
Can Perfect Block
Yes
Multi Hit Delay
0.05
Perfect Attack End
0.4
Perfect Dodge End
1.2
Perfect Dodge Start
0.4
Perfect Targeting Bonus
100
Compare 3 variants
Tier or variantDamageRangeAim / windupBlockable
Melee Rank 1 1 Strike71.52Yes
Melee Rank 2 1 Strike91.52Yes
Melee Rank 3 1 Strike121.52Yes
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Melee Command

3 move variants · 4–8 damage · 4 range · 2 aim or windup.

Damage
4–8
Range
4
Aim / windup
2
Variants
3
Block Damage Multiplier
2
Damage Type
Light Blockable
Damage Variation
1
Can Block
Yes
Interrupt Resistance
1
Knockback Multiplier
-0.7
Multi Hit Delay
0.05
Perfect Attack End
0.4
Perfect Dodge End
1.2
Perfect Dodge Start
0.4
Perfect Targeting Bonus
100
Compare 3 variants
Tier or variantDamageRangeAim / windupBlockable
Rank 1442Yes
Rank 2542Yes
Rank 3842Yes
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