Melee Basic Strike
3 move variants · 7–12 damage · 1.5 range · 2 aim or windup.
- Damage
- 7–12
- Range
- 1.5
- Aim / windup
- 2
- Variants
- 3
- Block Damage Multiplier
- 1
- Damage Variation
- 2
- Block Count To Interrupt
- 1
- Can Block
- Yes
- Can Perfect Block
- Yes
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.4
- Perfect Dodge End
- 1.2
- Perfect Dodge Start
- 0.4
- Perfect Targeting Bonus
- 100
Compare 3 variants
| Tier or variant | Damage | Range | Aim / windup | Blockable |
|---|---|---|---|---|
| Melee Rank 1 1 Strike | 7 | 1.5 | 2 | Yes |
| Melee Rank 2 1 Strike | 9 | 1.5 | 2 | Yes |
| Melee Rank 3 1 Strike | 12 | 1.5 | 2 | Yes |
