- Damage
- 12
- Range
- 3
- Aim / windup
- 0.75–3
- Variants
- 2
- Block Damage Multiplier
- 1
- Interrupt Power
- 1
- Interrupt Resistance
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 1.2
- Perfect Attack Start
- 0.4
- Perfect Dodge End
- 1.2
- Perfect Dodge Start
- 0.4
- Perfect Targeting Bonus
- 80
- Can Block
- Yes
- Can Perfect Block
- Yes
- Pushback Distance On Block
- 0.75
- Self Pushback Distance On Blocked
- 0.5
Compare 2 variants
Back to top- Damage
- 5–15
- Range
- 2.5–10
- Aim / windup
- 0.5–1.3
- Variants
- 7
- Block Damage Multiplier
- 1
- Block Count To Interrupt
- 1
- Can Block
- Yes
- Can Perfect Block
- Yes
- Interrupt Power
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.4
- Perfect Dodge End
- 1.2
- Perfect Dodge Start
- 0.4
- Perfect Targeting Bonus
- 100
- Pushback Distance On Block
- 0.25
- Self Pushback Distance On Blocked
- 1
- Interrupt Resistance
- 1
- Perfect Attack End
- 1
- Perfect Attack Start
- 0.45
- Perfect Dodge End
- 1
- Perfect Dodge Start
- 0.45
- Perfect Targeting Bonus
- 90
- Pushback Distance On Block
- 0.75
- Self Pushback Distance On Blocked
- 0.75
- Perfect Attack End
- 1.2
- Perfect Attack Start
- 0.4
- Perfect Targeting Bonus
- 80
- Self Pushback Distance On Blocked
- 0.5
Compare 7 variants
Back to top- Damage
- 7–15
- Range
- 6–7.5
- Aim / windup
- 1.2–3
- Variants
- 4
- Block Damage Multiplier
- 1
- Can Block
- Yes
- Can Perfect Block
- Yes
- Interrupt Power
- 1
- Interrupt Resistance
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 1
- Perfect Attack Start
- 0.45
- Perfect Dodge End
- 1
- Perfect Dodge Start
- 0.45
- Perfect Targeting Bonus
- 90
- Pushback Distance On Block
- 0.75
- Self Pushback Distance On Blocked
- 0.75
- Interrupt Resistance
- 2
- Perfect Attack End
- 1.2
- Perfect Attack Start
- 0.4
- Perfect Dodge End
- 1.2
- Perfect Dodge Start
- 0.4
- Perfect Targeting Bonus
- 80
Compare 4 variants
Back to top- Damage
- 12–15
- Range
- 2.5
- Aim / windup
- 1.2
- Variants
- 2
- Block Damage Multiplier
- 1
- Can Block
- Yes
- Can Perfect Block
- Yes
- Interrupt Power
- 1
- Interrupt Resistance
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 1
- Perfect Attack Start
- 0.45
- Perfect Dodge End
- 1
- Perfect Dodge Start
- 0.45
- Perfect Targeting Bonus
- 90
- Pushback Distance On Block
- 0.75
- Self Pushback Distance On Blocked
- 0.75
Compare 2 variants
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