- Damage
- 3–5
- Range
- 20
- Aim / windup
- 1
- Variants
- 3
- Block Damage Multiplier
- 1
- Damage Type
- Light Blockable
- Damage Variation
- 1
- Can Block
- Yes
- Interrupt Resistance
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.6
- Perfect Attack Start
- 0.25
- Perfect Dodge End
- 1
- Perfect Targeting Bonus
- 100
- Projectile Count
- 4
Compare 3 variants
Back to top- Range
- 100
- Aim / windup
- 1
- Variants
- 3
- Block Damage Multiplier
- 1
- Interrupt Power
- 1
- Interrupt Resistance
- 2
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.4
- Perfect Dodge End
- 1.2
- Perfect Dodge Start
- 0.4
- Perfect Targeting Bonus
- 100
- Projectile Count
- 1
- Projectile Count
- 2
- Projectile Count
- 3
3 variants share these values
Back to top- Damage
- 3–12
- Range
- 20–30
- Aim / windup
- 1
- Variants
- 7
- Block Damage Multiplier
- 1
- Interrupt Power
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.6
- Perfect Attack Start
- 0.25
- Perfect Dodge End
- 1
- Perfect Targeting Bonus
- 100
- Projectile Count
- 2
- Delay Between Shots
- 0.1
- Interrupt Resistance
- 1
- Projectile Count
- 5
- Projectile Count
- 3
- Telegraph Ground Effect Radius
- Yes
- Projectile Count
- 8
- Projectile Count
- 4
- Projectile Count
- 1
Compare 7 variants
Back to top- Damage
- 5
- Range
- 20
- Aim / windup
- 1
- Block Damage Multiplier
- 1
- Delay Between Shots
- 0.1
- Interrupt Power
- 1
- Interrupt Resistance
- 1
- Knockback Multiplier
- 1
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.6
- Perfect Attack Start
- 0.25
- Perfect Dodge End
- 1
- Perfect Targeting Bonus
- 100
- Projectile Count
- 50
Exact values
Back to top- Damage
- 5–9
- Range
- 20
- Aim / windup
- 1
- Variants
- 3
- Block Damage Multiplier
- 1
- Damage Variation
- 2
- Can Block
- Yes
- Can Perfect Block
- Yes
- Multi Hit Delay
- 0.05
- Perfect Attack End
- 0.6
- Perfect Attack Start
- 0.25
- Perfect Dodge End
- 1
- Perfect Targeting Bonus
- 100
- Projectile Count
- 1
Compare 3 variants
Back to top- Damage
- 10
- Range
- 30
- Block Damage Multiplier
- 1
- Interrupt Resistance
- 2
- Knockback Multiplier
- 1
- Projectile Count
- 6
Exact values
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